AI Insights · Timothy · July 2022
Top 5 Tank Games Performance in Saudi Arabia Q2 2022
Discover the performance of the top 5 tank games in Saudi Arabia during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 tank games on a unified platform in Saudi Arabia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
War Machines:Battle Tank Games from Wildlife Studios saw a notable increase in weekly downloads towards the end of the quarter, peaking at approximately 10.6K in the final week of June. Weekly revenue experienced fluctuations, with the highest recorded at around $7.3K in late March. The game’s weekly active users showed an upward trend, reaching about 25.2K by the end of June.
Tank Stars by AI Games FZ had a strong start with weekly downloads reaching 10.2K in mid-April. However, downloads saw a decline mid-quarter, stabilizing around 7K by the end of June. The game’s weekly revenue peaked at $388 in the last week of June, while weekly active users fluctuated, peaking at 54.7K in mid-April and ending the quarter at approximately 43.8K.
Massive Warfare: Tank Battles from Tiny Bytes experienced a steady increase in weekly revenue, peaking at $620 in mid-June. Weekly downloads, however, showed a downward trend, starting at around 1.7K in early April and dropping to just over 1.1K by the end of June. The game’s weekly active users remained relatively stable, averaging around 5.6K throughout the quarter.
World of Tanks Blitz™ by WARGAMING Group Limited showed a steady increase in weekly revenue, with the highest recorded at approximately $1.9K in the last week of June. Weekly downloads were relatively stable, peaking at 1.5K in mid-April. The game’s weekly active users saw a slight decline, ending the quarter at around 1.9K.
Tanks a Lot - War of Machines from Highcore Labs LLC had modest performance with weekly downloads peaking at 882 in mid-April. The game’s weekly revenue fluctuated, reaching a high of $284 in early June. Weekly active users saw a decline, dropping from around 2.9K in mid-April to 1.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.